FilmoraPro Video Editor
Using the Mask Feature
Masking is the process that is used to hide certain parts of a layer (mainly on audio/video clips and any effects applied to them).
This method is to create the matte, that maintains what needs to reflect and what needs to hide.
Learn about Creating Masks
Once you upload the image or the video to the Timeline, visit the Viewer Panel. At the bottom left end, there is a square-like icon Under which there are the options for rectangle, ellipse, and freehand edit points mask.
Tip: To open the square icon and their options, you have to click and then continue holding it.
- Ellipse and Rectangle Masks, they are quite useful to draw the elliptical or rectangular (sometimes circular or square shape also) masks to hide an area. To select them, you need to click on the particular cover and then drag them up to the Viewer panel. As soon as you release it, the shape will set up.
With the help of Shift-key, you can form the exact circular or square mask. If you want to centralize, you need Alt key for Windows (OPT for Mac).
- By using the Freehand Mask tool, you can create any shapes other than that of circular/elliptical or rectangular.
For the above, first, choose the freehand mask tool. Then under the Viewer, you can pin-point your shape, i.e., select the points. According to those points, the line will get drawn in between the points. Further, you can drag the edges to curve them.
To adjust the points and line, you can take the help of extension handles. To modify the points, you need to right-click on them then select the following options.
Make Curved Locked: It can make your curve smoother. Once you adjust an extension handle, the other will get fixed automatically.
Make Curved Unlocked: If you would like to make some sharp corner while letting the lines in a curved form, then use this option. Also, it will help you adjust each of the handles separately.
Make Linear: This option helps to create the corner in angled position keeping the lines straight on either side.
To activate the freehand mask, you need to close it by pressing on the point you created in the first place. Doing so will enable the cover and settle it; however, make sure that there are at least three points.
Editing the Masks with details
You can change or customize the mask with the following two ways:
Via Freehand Shape Tool: This is a great tool to make any shape adjustment. It will reflect all the given points and shape on the mask. To open this option, visit the Controls Panel and then choose your cover.
Via Selection Tool: You can use this option to adjust the mask as you do with layer on your project. With it, adjustment of the scale and positioning is possible without causing any change in the shape. You can access the tool through Controls panel and then choosing your mask.
Learn about Editing the Shape
For editing the shape of the mask, you need to apply the Freehand Shape Tool. Here is the process:
Click on any of the point/points to change the shape by dragging them. They have more Bezier control to change the way of curved points of curvature.
If you need to add a straight point, click on the line, while, to add a curved point first click on it then drag the line.
To edit many points, you need to select them first. A box will appear surrounding all the points.
- To uniformly scale the points (selected ones), drag any of the corners.
- Holding the Shift key will override the given aspect ratio lock.
- You can press and hold the Ctrl key on Windows (while CMD key on Mac) to uniform scaling of the selected points from opposite corners.
- For free-form scaling, you need to hold down the Shift + Ctrl key on Windows (or Shift + Command key for Mac).
- If you want to rotate the chosen points, then hold the Alt on Windows (or Opt on Mac).
For more options, you have to right-click to the chosen points. A Submenu box like below will appear like the one given below:
- Select All: This will select all the given points on the mask.
- Invert Selection: With this, if any points are selected, will get deselected and the unselected points will get selected.
- Reset: It will bring back the mask to its original form or shape.
Here are the details about Transforming the Shape
To adjust the positioning and scaling of the make, visit the Viewer panel, then choose the Select tool. Then under the Controls Panel, select your mask to start the process.
The bounding like boxes around your mask shape will appear under the Viewer Panel. With it, you can easily position or scale the mask shape without altering the form itself. To reposition the mask, first, click then drag it.
To reposition the anchor point, you have to press the Shift button then drag the mask. Note: Dragging the corner will scale the chosen locations uniformly from the anchor point’s end.
How to Animate the Masks?
If the keyframes of the path property enable, then you can quickly animate the Scale, Position, or Rotation properties for the mask with time by taking the help of animation keyframes.
Note that individual mask points cannot get keyframes. To understand more about animation visit the Keyframes page.
Here is a list of the Mask Properties
You can modify the Mask properties under the Controls Panel or from the Timeline.
Inverted: It will switch between the inside or outside mask area for the shape.
Blend: With it, you can blend various mask shapes altogether.
- Expansion: It can either contract or expand the mask without causing any change to its position or shape.
- Feather: Feathering is possible in three ways; inside the shape, outside the shape, or from both (inside as well as outside).
- Feather Strength: It can create edge softer while keeping the feather strong.
- Roundness: It can convert the linear shape into the curved form without causing any change to the points.
- Path: If keyframing gets enabled, you can animate mask shape for the property with time.
- Opacity: It adjusts the transparency of the mask.
- Anchor Point: It sets the anchor point for the mask, whose center is 0, 0.
- Position: It can make mask move across the X and Y axes.
- Scale: To increase or decrease the mask size utilize this function. Further, using the chain icon, you can unlink the X/Y axes.
Rotation: With it, you can rotate the mask around the anchor point reflected in terms of degrees and turns.